Digital Media Specialist with over ten years of experience. with a wide background in many forms of digital media, from 2D illustrations to animated features to video games and everything in between.
I possess a highly technical expertise leading to the application of creative processes into areas of development, such as web design or game development to bring the product to a high-quality finish and closer to what the client envisions.
• Designed and created 3D production art and provided consultation for large-scale, long-term video animation projects.
• Developed conceptual proofs for construction projects.
• Developed and produced health and safety animated features.
• Kept all projects within time frame spec.
• Maintained schedule and resource flexibility with the client.
Designed and developed video slide assets to be used for the Hugo Awards Nominee video as well as a variety of Zoom backgrounds for panel/webinar use throughout the global convention, Worldcon.
Reported to Promotions Division Head.
• Delivering Level 5 course materials, teaching classes of up to 20 students that focused on developing core creative skills.
• Delivered materials covered basic creative ideation, design foundation, print processes, responsive web-based interactive platforms and motion graphics.
• Graded assignments, providing industry level feedback.
• Designed marketing graphics for community-wide promotion for the Christchurch Brick Show events.
• Established and maintained contacts with printing firms.
• Engaged with the Christchurch City Council for marketing in public spaces as well as city libraries.
• Worked with a dynamic team with members from remote locations globally
• Translated live-action video footage onto developed game character rigs for Unity
• Met criteria for weekly animation assignments
• Designed, implemented and delivered course materials, taught classes of up to 20 students in a wide variety of subjects.
• Delivered classes material on Photo Manipulation, Film and Animation and UI/UX Design.
• Onsite as well as offsite teaching in schools based within the state and out of state.
• Generated interest in the subjects for future enrolments into tertiary education at ACG.
• Substitute Tutoring for Diploma level classes, both short and long term.
• Ensured students received consistent and quality learning of course materials in line with deliverables.
• Graded assignments, providing industry level feedback.
• Assisted with curriculum updates and improvements.
• Delivered course materials, taught classes of up to 20 students that focused on developing core creative skills.
• Delivered materials covered basic creative ideation, print processes, web based interactive platforms and animation and film principles.
• Graded assignments, providing industry level feedback.
• Assisted with curriculum updates and improvements.
• Designed, implemented and delivered relevant curriculum materials for Teaching and Learning for a Level 7 Diploma in Game Art.
• Supported principal tutors with additional material.
• Primary Game Engine Support for both students and tutors.
• Graded assignments, providing industry level feedback.
• Assisted with curriculum updates and improvements.
• Covered a range of topics including Developmental processes of the Game Art Pipeline, Analytical brainstorming and problem-solving, Iterative development with Agile & Scrum methodologies and Level design principles.
• Organized regular peer review of major assignments from industry mentors.
• Maintained several of NetRight’s responsive client websites.
• Updated store inventory entries as per client request.
• Overhauled backend accessibility and functionality for simplified control for the client.
• Created and prepared advertising and marketing materials for print.
Environments: Joomla
• Delivered 3D Animation teaching materials.
• Covered animation principles and how to tell stories at an industry level.
• Covered practical material including Story Concepts, Scripts & Storyboards and Animating using a 3d software package.
• Maintained regular updates of online course materials through educational content management systems.
• Graded assignments, providing industry level feedback.
• Assisted with curriculum updates and improvements.
• Specialised in 3D art asset creation and implementation.
• Ensured art assets created worked in conjunction with the game engine.
• Delegated and mentored junior 3D artists.
• Grew into ad hoc Scrum Master of company