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Manukau Institute of Technology Health and Safety Training Simulator

In 2010, I worked on and oversaw asset creation to accurately duplicate a training workshop in 3d for use in the Unity game engine. The game itself was a first person point and click game where certain elements could be interacted with and the player had to decide on a favourable outcome with questions and scenarios presented. 3D assets and game development done by the team at Stickmen Studios.